Thursday, June 15, 2006

War is a game, and the US is the main player

The always-interesting Subtopia has a piece on the "game-ification of war." See here, then here.
Dubbed the "new Manhattan Project", “Hundreds of research projects are under way at American universities and defence companies, backed by billions of dollars” Graham notes, to turn what has been called ‘military omniscience’ into reality, where cities digitized in unparalleled scales are constantly scanned by increasingly sentient drones (via) capable of striking the hair on your nose, networked surveillance sensors that can see through concrete walls or match your images with others taken around the world, smart dust insurgent tracking, bots and bugs hotrodded for war, and a whole set of military commands made flesh by the pressed button of a toy-like handheld game controller. It all spells a new medium for a globalized warfare, or a war against the "global south", and is coming sooner than we may care to believe.

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